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4.28.04
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Draw a stereo underlay. On another piece of paper draw a shaded version with markers.
At this point do not put any line work on the drawing.
You should also draw a third version of your sphere and cube rendering.
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1. Review of your cube, sphere, and cylinder homework.
2. Classwork with stereos.
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Review the general rules for shading objects that were learn in week four of class.
Your stereos should combine basic shapes to create a stunning visual impact.
Here are two examples of student stereos that were done in the past.
Stereo example 1
Stereo example 2
Ok..so they are mine...so looking at these should show you that if you practice
you can improve a bunch! The first stereo is a bit overworked and needs some help
on the perspective. For our excercise do not use lines to define the shapes.
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Here are some stereo examples. Please do not copy these- use them as reference.
Stereo examples:
Sony example 1
Sony example 2
JVC example 3
Philips example 1
Philips example 2
Philips example 3
Philips example 4
Sharp example 1
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